Build Name kd shutdown.
Template Code gage.build.
Submitted By gage n jagger
Posted On 2010 01 23 - 23:01


Primary Prof. Elementalist
Secondary Prof. Mesmer


Skill Set 1 Ebon Hawk
Spell. Send a projectile that strikes for 20..76 earth damage if it hits. If this Spell hits a moving or attacking foe, that foe suffers from Weakness for 5..13 seconds.
2 Echo
Elite Enchantment Spell. For 30 seconds, Echo is replaced with the next skill you use.
3 Stoning
Spell. Send out a large stone, striking target foe for 15..87 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.
4 Glowstone
Spell. Send a projectile that strikes for 5..41 earth damage if it hits. If this Spell hits a weakened foe, you gain 1..7 Energy.
5 Earth Attunement
Enchantment Spell. For 36..55 seconds, you are attuned to earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.
6 Armor of Earth
Enchantment Spell. For 30 seconds, you gain 24..53 armor, but move 50..21% slower.
7 Aura of Restoration
Enchantment Spell. For 60 seconds, you are healed for 152..350% of the Energy cost each time you cast a Spell.
8 Resurrection Signet
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.


Rating Damage Excellent (attacks, degen, etc)
Support (blinding, knock down, interrupt, etc)
Protection Good (blocking, armor modifier, etc)
Healing Good


Suitable RA/TA


Instruction 1st: you have to enchant yourself ending with restoration.
2nd: next cast ebon hawk, echo, then stoning.
3rd: when you hit with stoning wait like a half a second(or move forward 1- 2 steps)then cast the 2nd stoning.

4th: cast glowing when in need of energy and echo it if needed.
note: this build requires u 2 be closer to your target. not exactly infront but within the area.


Items sorry idk the exact items.
armor: all health insignias, +2 earth magic, +1 energy storage, + 5O health mod, and + 10 health x2
2 needed weapon sets
1st: earth wand (2O%/halve casting time and 20%/ halve recharge time) with an earth off hand (2O% halve casting time and 2O%/ halve recharge time)
2nd: spear (+ 3O health mod, + 5 energy, and + 2O% lengthening of weakness) with a shield set (+3O hp and 2O% /-5 damage)


Pros well when i made it... it was made to destroy the Nine Fingers D/Me build, when i tested it in RA it kicked ass. this build is gonna keep someone down on the ground.


Cons - might have to be semi close to your target or they might dodge the projectiles.


What People Say

Screen Name Comment Rate Posted


GW Build Database v1.1 - Copyright © 2006-2010 soistheman All Rights Reserved.