Build Name Ritual Lord
Template Code
Submitted By generic n a m e
Posted On 2006 08 11 - 22:40


Primary Prof. Ritualist
Secondary Prof. Ranger


Skill Set 1 Ritual Lord
Elite Skill. For 30 seconds, your Rituals recharge 15..51% faster.
2 Boon of Creation
Enchantment Spell. For 15..51 seconds, whenever you create a creature, you gain 5..41 Health and 1..5 Energy.
3 Shelter
Binding Ritual. Create a Level 1..7 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75..51 Health. This spirit lasts 30..54 seconds.
4 Union
Binding Ritual. Create a level 1..7 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30..54 seconds.
5 Displacement
Binding Ritual. Create a level 1..8 Spirit. All party members within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30..54 seconds.
6 Vital Weapon
Weapon Spell. For 5..35 seconds, target ally has a Vital Weapon and has +40..148 maximum Health.
Alt. 6 Soothing
Binding Ritual. Create a level 1..7 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15..39 seconds.
7 Shadowsong
Binding Ritual. Create a level 1..5 Spirit. The Spirit's attacks cause Blindness for 1..5 second[s]. This Spirit dies after 30 seconds.
Alt. 7 Frozen Soil
Nature Ritual. Create a level 1..8 Spirit. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 30..78 seconds.
8 Lively was Naomei
Item Spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15..63% Health and zero energy.
Alt. 8 Resurrection Signet
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.


Attribute Spawning Power 16
Restoration Magic 0
Channeling Magic 0
Communing 13
Beast Mastery 0
Marksmanship 0
Wilderness Survival 3


Rating Damage (attacks, degen, etc)
Support (blinding, knock down, interrupt, etc)
Protection (blocking, armor modifier, etc)
Healing


Suitable RA/TA
GvG/HA


Instruction Make sure to keep 1 and 2 up at all times. Always use shelter before union.(if you use union 1st it will take off 15 damage then ajust for 10% max health, while if you use shelter 1st it lowers all damage to 10%then takes off the 15). basically spam your spirits. naomei is a must in HoH, because it reses through Frozen Soil, otherwise I would take a res sig


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