Build Name Anti-Melee Earth Ele
Template Code
Submitted By soistheman
Posted On 2006 08 02 - 09:48


Primary Prof. Elementalist
Secondary Prof. Elementalist


Skill Set 1 Stone Daggers
Spell. Send out two Stone Daggers. Each Stone Dagger strikes target foe for 8..28 earth damage if it hits.
2 Stoning
Spell. Send out a large stone, striking target foe for 15..87 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.
3 Obsidian Flame
Spell. Deal 22..94 damage to target foe. This Spell ignores armor but causes Exhaustion.
4 Kinetic Armor
Enchantment Spell. For 8 seconds, you gain 20..68 armor. Whenever you cast a spell, Kinetic Armor is renewed for 8 seconds.
5 Aura of Restoration
Enchantment Spell. For 60 seconds, you are healed for 152..350% of the Energy cost each time you cast a Spell.
6 Earth Attunement
Enchantment Spell. For 36..55 seconds, you are attuned to earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.
7 Elemental Attunement
Elite Enchantment Spell. For 30..50 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of those elements.
8 Resurrection Signet
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.


Attribute Energy Storage 15
Fire Magic 0
Air Magic 0
Earth Magic 16
Water Magic 0


Rating Damage (attacks, degen, etc)
Support (blinding, knock down, interrupt, etc)
Protection (blocking, armor modifier, etc)
Healing


Suitable RA/TA


Instruction [ATTACK] Use Stoning for main attack, and while it is recharging, use Storne Daggers. Use Obsidian Flame to finish up. Note don't over use this skill.
[HEAL] Use Stoning as many as you can to heal. When you really need more healing, use Aura of Restoration to heal too. However, unlike Stoning, Restoration costs energy, so be aware. DO NOT USE Obsidian Flame when you have to heal useself. Obsidian takes too long to cast.
[DEFENCE] Kinetic armor with 16 Earth attribute? Hell yeah. Just don't forget to cast every 8 sec.


Items Enchant +20%
HP + 30
Armor + 10 x 4 while enchanted from armor mod


Pros Dmg, healing, defence. All around build.


Cons Can not win touchers. (acturally replacing sig with healing bleeze will solve this problem)
Can not keep up healing when u have too much degen. (again replacing sig with healing bleeze will help this problem)
When somebody keep knocking you down or interrupting, you may lose Kinietic Armor, then you are died.


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